Our Story
It was a hobbyist’s nightmare that turned into a pipe dream.
The first one was pine, bartop resin and an old Mac Mini. It was rough and it was very cool, and that was the problem: once it worked, there was no going back. Everything you could buy was either nice furniture with laptops piled on top, or a screen crammed into a box that looked like a man cave made a booty call.
The Team
Who builds it
Prime Material Planes is three co-founders. Matt designs and builds, Charlotte turned the idea into a brand and a business, and Nathan engineers the hardware. Every decision on this website survived an argument between the three of us.
The Origin
From a 4th Edition game in 2008 to a shop in Bozeman
Told by Matt Gasbarre, founder and creative director.
Our Philosophy
The wood outlives the electronics. We built around that, on purpose.
Screens age out and ports disappear. Hardwood lasts. So the furniture is the permanent part and the tech is a tenant, and any tenant can be swapped out without touching the wood you chose.
Your dice stay yours. Nothing in the table watches or tracks your roll. It’s between you and gravity, the way it’s been since somebody carved the first die out of bone, and we intend to leave that alone.
We’d rather ship less and tell you plainly. Everything on this site either works today or is marked as in development. ArchmageOS is in development, and we’ll keep you posted on where it stands, including the weeks where the honest update is “not much, still grinding.”
The table is yours. It runs in your home without asking the internet for permission first.
What We Won’t Compromise On
You can fix it.
This table is meant to see a lot of life, and things will happen to it. The wood, glass, screens, lights, speakers and PC all come apart with normal tools and go back together with parts you can buy anywhere.
Bring your own hardware.
The touch layer and glass are independent of the displays underneath. If a panel dies eight years from now, drop in any screen that fits the opening. We don’t want to be the only place you can buy one.
Standard parts, always.
It’s built around standard consumer PC hardware. If you want more memory or a better GPU, buy the same parts everyone else does, from whoever you like.
Your table, your software.
ArchmageOS is our software, and you’re free to replace it. Wipe it and run Windows, or whichever Linux you’d rather spend a weekend fighting with.
Local and private.
There’s no server of ours in the middle of your game. Your characters, maps and twelve years of increasingly deranged world notes live on your machine, in your house. We collect the crash and usage data we need to fix our own bugs, and nothing else.
AI strictly on your terms.
Soundscapes, maps, notes and campaign management all work without AI, and always will. Where AI saves you a tedious hour, it’s optional, and anything we ship runs locally on your table. Your data stays in the room.
We build out in the open, which mostly means you’re going to hear about the screwups too.
One email the day the Kickstarter goes live.